LET'S PLAY - STREET DICE
CEE LO 456
Cee-Lo is the ultimate fast-paced dice game where luck, bluffing, and house rules reign supreme. It's simple: roll the best combination of three dice to win the pot—or watch your stack disappear. Whether you're the banker raking it in or the unlucky soul getting hustled, one thing’s for sure: Cee-Lo never shows mercy. Play smart, set your house rules, and don’t bet real money—unless you’re ready to lose it.

Object
Win the pot. Each round, players bet, roll, and either win the entire pot or lose their wager. The banker plays against each player individually, and the dice decide their fate.
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To win the pot, you need to:​​
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Roll a winning combination (like 456 or triples).
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Beat the banker’s set point if you're a player.​
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Have all players fail to beat your set point if you're the banker.
Set Up
Decide the House Rules: Cee-Lo varies by region, so agree on automatic wins, payouts, and side bets before you start.
Choose the First Banker: Each player rolls one die. The highest roll becomes the banker.
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Set the Bet: The banker sets the initial wager. All players must match it. the Banker needs enough to match all bets evenly.
What You Need
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Three dice per game.
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Chips, tokens, or cash for betting.
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A willingness to lose.
Ranking
Dices sides are ranked from low to higher 1-6.
Game Play
Each round follows this sequence:
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Banker Rolls First:
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456: Automatic win. Banker takes the pot.
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123: Automatic loss. Banker pays all bets.
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Triple: Beats all points.
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Set Point: A pair and a third die set the point. The third die's value is the point to beat. This is the most likely roll.
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If none of those sequences are rolled the Banker re-rolls until one comes up.
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Players Roll Against the Banker:
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Players must beat the banker’s point, roll a triple, or get a 456.
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Rolling a lower point loses the bet.
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Rolling an equal point is a push, often doubling the next round's bet.
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Watch the step by step guide here!

Winning Combinations (Best to Worst)
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456 (“Cee-Lo”): Instant win.
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Triples: Any triple beats all set points.
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Highest Set Point: Pair + third die determines the point. Six is the best.
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Push: Tie on the set point—usually doubles the bet and tied players replay
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123 (“Aced Out”): Automatic loss.
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Banker rolls 2, 2, 4 → Set point of 4.
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Player 1 rolls 3, 3, 5 → Point of 5. Wins.
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Player 2 rolls 4, 4, 3 → Point of 3. Loses.
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Player 3 rolls 5, 5, 4 → Point of 4. Push—bets double.
Probabilities
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Set Point: 41% chance (90/216).
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456 Win: 3% chance (6/216).
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Triples: 2.8% chance (6/216).
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123 Loss: 2.8% chance (6/216).
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Dead Rolls: 50% of all rolls.
Play continues until the banker wins the pot or all players lose their bets. The banker role usually rotates clockwise, unless house rules dictate otherwise.
Cee-Lo is pure luck with a sprinkle of skill—mostly knowing how to spot a hustler. The dice don’t lie, but the players might. Whether you’re calling head crack, aced out, or fever, just remember: don’t play with real money unless you’re ready to walk away empty-handed.